At its keynote presentation at BlizzCon 2016, British artificial intelligence (AI) research firm DeepMind said that it has collaborated with Blizzard Entertainment for improving AI by playing the game 'StarCraft II.'
Google-owned DeepMind AI researching team is known for its use of games as a means to 'teach' its programs and comprehend the human brain. The team has already, in a noteworthy achievement in 2015, beaten professional Go player Fan Hui, with a 5-0 series win.
About the plans to improve AI with the highly complicated StarCraft II game, DeepMind said during its BlizzCon keynote that the project, for which the company has partnered with Blizzard, is basically aimed at making StarCraft II a new frontier of competitive gaming AI research.
With regard to DeepMind's project related to StarCraft II, the game's executive producer Chris Sigaty told The Guardian that it is hoped that the project will not only mark advancements in AI research, but will also help bring about an improvement in the game.
Meanwhile, gamers who are interested in assisting with the learning of DeepMind's outstanding program and the AI research team behind it would simply have to play multiplayer games of StarCraft II, after DeepMind and Blizzard announce the completion of their partnership deal.